Mass Effect 2 Hide Helmet
In Mass Effect 2, your space-faring hero can wear a helmet. It's not mandatory. I choose to have my character not wear a helmet. What's that signify?
The graphics for Mass Effect 2 are leaps and bounds better than its predecessor but it’s still not quite up to today’s standards for AAA games. Oh, you might not want to change ALL the lines of code to hide all helmets. Leave the N7 Breather helmet alone or you’ll be helmet-less during levels like the Quarian and Geth ships. In all honesty, my notes concerning modding ME2 have long vanished, to my dismay. The notes I had posted up here last, that is. Fret not, a quick google search solved my problems. I am playing on a MSI Gp 72 Laptop (it runs at 60 fps at maximum) and until today it has worked perfectly well. But now (the mission onboard the collector vessel) it has crashed the two times i tried to play after just a few minutes. (I dont have any other software running in the background).
Wearing a helmet provides statistical advantages which can make a tough fight easier or a resistant conversationalist pliable. Should Commander Shepard don the Breather Helmet, she'll enjoy 5% improvement to her health. Wearing the Death Mask, she has a 10% boost in negotiating power.
But wearing any helmet obscures Shepard's face. This leaves her incapable of visibly emoting during Mass Effect 2's many close-up interactive conversation scenes. It also makes her look over-armored and as coolly detached as someone who talks to you indoors without removing their sunglasses. With her helmet on, I can't see Shepard frown or smile. I just see her metal-encased cranium nod or shake, her voice muffled.
Mass Effect 2 Helmet Toggle
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When I started Mass Effect 2, I had Shepard wear a helmet. I wanted the statistical advantages that came with any one of them. That's a choice of math over aesthetics, of course, my standard priorities while playing a game. That's a sound strategy for success in a virtual world: Be better at something; don't care how you look doing it.
Fallout 4 no voices. But not seeing Shepard's face bothered me more with each muffled conversation. I realized that I valued emotional expression in Mass Effect 2 over a 5% health bonus.
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By Mass Effect 2's third hour I removed Shepard's helmet. I haven't put it on her in the 26 hours I've played of the game since then.
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Some games don't bother you with these choices. The creators of Gears of War have already made the functionally illogical decision for us. They portray their games' heroic super-soldiers in heavy armor suits that have no accompanying helmets. The Gears people must know it makes no sense for Marcus Fenix to fight a war with his head shielded only by a do-rag. But they must also know that a helmet-free Fenix is a character with whom I can better empathize. Leave the stoic coolness to the eternally strange Master Chief, whose Halo helmet disguises any and all emotion. As a friend of mine recently observed, there's a reason Iron Man movies tend to include shots of Robert Downey, Jr. in his suit but without his helmet.
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Mass Effect 2 is, like many Bioware games, celebrated for the choices it offers its players. Those choices reveal something about those who play the game, illuminating a gamer's decision to plumb their darkest desires or walk a path of virtue.
I had not expected this game to also test whether I cared about numbers more than I do faces, about survival advantages more than I do facial expressions.
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Mass Effect 2 Hide Helmet For Sale
I've learned where I stand. More importantly, I've learned that I stand without a helmet on my space-hero's head.
Release Date: January 21, 2010
Release date in Russia: January 26, 2011
Genre: Action (Shooter) / RPG / 3D / 3rd Person
Developer: BioWare
Publisher: Electronic Arts
Publisher in Russia: Electronic Arts
Release from: R.G. Games
Language: Russian, English
Language: English
Subtitle Language: English, Russian
Localization: Electronic Arts
Version: 1.2.1604.0
Publication Type: License Repacked
System requirements:
operating system
Windows XP Service Pack 3 / Windows Vista SP1 / Windows 7,
minimum configuration
CPU Intel Core 2 Duo processor with a clock speed of 1.8 GHz or equivalent AMD, RAM 1 GB for Windows XP / 2 GB for Windows Vista and Windows 7
VRAM 256 MB of video memory and support for shader 3.0 (9.0c)
HDD 18.9 Gb
Tablet: enclosing (vitality)
Description:
Two years after Commander Shepard repelled invading Reapers, humanity has a new enemy, methodically destroying human colonies on the outskirts of the studied space. To counter the impending threat, the legendary Spectrum will work with the powerful and ruthless organization 'Cerberus', whose purpose - at any price to save humanity from destruction. To perform highly responsible and dangerous mission to collect Shepard team of experienced and powerful fighters and take command of the most powerful spaceship in the galaxy. However, many believe that even with such resources, the operation was doomed to failure. Shepard has to prove to skeptics that they are wrong.
DLCS
Companion Zeed
Blood Dragon Armor
M-29 Incisor Sniper Rifle
Normandy Crash
Sentry Interface
Collectors Weapon And Armor
Terminus Weapon and Armor
Inferno Armor
Umbra Visor
Recon Hood
Cerberus Armor
M-22a Eviscerator Shotgun
Arc Projector
Firewalker Pack
Alternate Appearance Pack
Kasumi Goto17
Archon Visor
Capacitor Helmet
Overlord
Aegis Pack
Firepower Pack
Lair of the Shadow Broker
Alternate Appearance Pack 2
Arrival
Genesis